Education Gamification Market In Transition Of Traditional Homework Assignment To Gamification Based Learning Is Gaining Highest Pace

The education gamification for higher education institution accounted for the largest market share during 2014. However, the education gamification for K12 schools is expected to be the fastest growing market segment, during the forecast period. K12 schools has witnessed numerous digital versions of class room education such as smart boards, tablets, laptops and stylus pens, in the past few years. Moreover, the transition of traditional homework assignment to gamification based learning is also gaining pace in the global education gamification market. Education gamification is also helpful in achieving active participation of students within the learning environment.
Source: News

Source: News
Education Gamification Market In Transition Of Traditional Homework Assignment To Gamification Based Learning Is Gaining Highest Pace